Thomas D. Lynn Software Engineer & Creative Builder Thiha Lynn · Backbenchers Studio hello@thomasdlynn.dev thomasdlynn.dev github.com/Thiha-Lynn The person behind the work I’m Thomas D. Lynn, also known as Thiha Lynn: an independent software engineer, creative builder, and founder of Backbenchers Studio. With roots in Myanmar, my work connects practical software with games, culture, learning, and the web. I build across the whole product: the screen a visitor sees, the app a customer carries, the dashboard a team operates, and the services that connect them. My portfolio spans multiplayer games, logistics, commerce, publishing, education, creative tools, and browser worlds. A little pirate spirit runs through this logbook. For me, that means curiosity, an independent approach, and making room for people’s stories alongside the engineering. The playful presentation comes with real project notes, clear contributions, and credit for the people whose work helped shape each build. My working toolkit Web & backend: React, Next.js, Vue / Nuxt, Laravel, PHP, Express, JavaScript, TypeScript. Mobile & games: Flutter / Dart, Android / Java, iOS / Swift, Unity, C#, Photon. Data & creative systems: MySQL, PostgreSQL, SQLite, Python, Three.js, React Three Fiber, GSAP, FFmpeg / HLS. Interfaces & motion: responsive layouts, accessible navigation, progressive enhancement, browser animation, real-time scenes, and touch interaction. Delivery & operations: Git / GitHub, static hosting, Nginx, PWA packaging, offline-first workflows, provider integrations, and Telegram / Messenger automation. Creative production: media processing, adaptive video delivery, Myanmar glyph drawing, font generation, and content-led portfolio design. Selected project experience Independent practice · Backbenchers Studio End Game Union Game development Developed the multiplayer game and wider ecosystem with Backbenchers Studio and fellow developers. Contributing to the next chapter, Reloaded, with multiplayer, progression, and the supporting web experience. Unity · C# · Photon · Android / iOS Golden Gates GGT Delivery & shipping Implemented a logistics platform connecting booking, parcel tracing, QR labels, dispatch, branch handovers, and delivery evidence. Built web workspaces and separate Flutter staff, customer, and courier apps for an operational pilot. Next.js · Laravel · Flutter · SQLite · AWS BurmaMart Commerce · MSCT PTE LTD Implemented the storefront, shared backend, administration, and buyer and merchant applications for a cross-border commerce ecosystem. Laravel · Filament · Flutter · MySQL Actually We ARe MAd Media platform · Domain Lab Ltd Built the public platform, media processing, administrative tools, mobile surfaces, and Telegram workflows for a Myanmar creator ecosystem. Next.js · PostgreSQL · FFmpeg / HLS · Telegram STRIKERS Football platform Designed and implemented a bilingual football portal with match browsing, editorial publishing, and cached provider data with visible freshness indicators. Laravel · PHP · SQLite · JavaScript · API-Football Myanmar Glyph Studio Open-source creative tools Built a browser drawing experience and font-generation pipeline connecting portable Myanmar glyph projects to installable fonts. JavaScript · Python · OpenType · fontmake · PWA Academic project SOM BI · Mae Fah Luang University, School of Management Vanguard senior-project team contribution: role-based KPI dashboards, university-system integration, internal setup, and deployment. Nuxt / Vue · Express · MySQL · Firebase Auth · Chart.js The complete project ledger The rest of the 33 documented projects. These notes describe my contribution; linked case studies include current status, collaborators, sources, and deeper context. Myo Taw News Platforms / Live publication Backend and implementation for the news platform, content-management workflows, and public reading experience. Laravel · Filament · PHP · Media workflows DK Gaming Shop Commerce / Web + mobile + bots Full shop-system implementation spanning storefront, admin management, wholesaler integration, mobile apps, and Telegram operations. Next.js · Provider APIs · Python · Telegram · Mobile Welmal Commerce / Ongoing client project Commerce implementation across the web experience, backend and admin tools, plus customer mobile applications. Laravel · React / TypeScript · Java · Swift Hledan Junction Immersive / Playable · tribute Web rendering and interaction: adapting the map for the browser, lighting, weather, navigation, and performance work for phones and laptops. Three.js · WebGL · Lighting & weather · Mobile optimization EXTANT People & Culture / Ongoing project Ongoing band-site design and implementation, shaping music, imagery, release information, and contact into one immersive experience. HTML / CSS · JavaScript · Music & video Nyan Production People & Culture / Portfolio Portfolio design and implementation, video-first presentation, filtering, and media delivery decisions. Astro · JavaScript · Lenis · Video optimization Yoon Nadi Htet People & Culture / Portfolio Personal portfolio website with an education-focused story, teaching gallery, and accessible contact path. HTML / CSS · JavaScript · Responsive design Hein Zaw Fitness People & Culture / Portfolio Fitness portfolio design and frontend implementation, with scroll-linked motion and reusable content sections. React · Vite · Framer Motion · Lenis Phyoe Dhana People & Culture / Portfolio Website design and implementation around the filmmaker’s existing body of work and public story. HTML / CSS · JavaScript · Media storytelling Lynn Khar People & Culture / Website + ordering workflows Author website and supporting book pre-order automation through Telegram and Messenger. Web development · Telegram · Messenger · Workflow automation MSCT PTE LTD Commerce / Company website Corporate website implementation and the public connection between MSCT’s business and the BurmaMart app ecosystem. HTML / CSS · JavaScript · Corporate web EPST People & Culture / Portfolio · link unavailable Portfolio website project, as supplied by the project owner. Detailed features and academic claims are intentionally left unasserted until the source can be reviewed. Personal portfolio Thakhin Gyi — a satire People & Culture / Satirical web experiment Satirical website implementation, character-driven presentation, interactive sections, and visual storytelling. HTML / CSS · JavaScript · Satirical design Phaung’s Beauty Lab Commerce / Demo / sample Demo storefront design and implementation for perfume discovery and listing. Vite · JavaScript · CSS · Netlify Elbaf: The Under-Realm Immersive / Playable fan project Interactive browser experience, scene composition, procedural character work, and keyboard/touch interaction. React Three Fiber · Rapier · Procedural rigging Onigashima: The Raid Immersive / Playable fan project Interactive scene development, environmental composition, water rendering, and navigable experiences. React Three Fiber · WebGL · Water shaders Grand Line Fizz Immersive / Adaptation & extension Adaptation and extension of the credited 3D base project: character cans, content, scene work, interaction, and static deployment. Next.js · React Three Fiber · GSAP · Three.js Sage Mode Awakening Immersive / Adaptation & optimization Integration, presentation, and immersive-web adaptation of a credited original showcase. GSAP · Canvas · JavaScript Domain Expansion Immersive / Adaptation & optimization Integration, presentation, and immersive-web adaptation of a credited original showcase. GSAP · Canvas · Parallax UniLab Tools / Live · open source Built the web tools and cross-platform packaging around local file processing and offline use. JavaScript · Web APIs · Electron · Capacitor · OCR · FFmpeg ESC Chinese · Chinese Studio Platforms / Live · open source Developed the learning interface, practice flows, local progress, offline packs, and cross-platform releases. React · TypeScript · PWA · Electron · Capacitor BackBenchers Academy Platforms / Open source · early platform Built the textbook indexing pipeline and the immersive learning site, with Unicode Burmese and a 2D mode for lower-powered devices. React · TypeScript · Vite · React Three Fiber · Python · PWA Mahar Yangon Teashop People & Culture / Live · open source Designed and developed the responsive website, visual storytelling, and interactive tea guide. HTML · CSS · JavaScript · WebP · GitHub Pages Thakhin OS Tools / Open source · community edition Linux distribution customization and community-themed experience, presented alongside the public build source. Debian 12 · Shell · XFCE · live-build · Calamares Campus One · MFU REG Platforms / Live · independent capstone Built the connected application, registrar workflows, responsive interfaces, and shared backend for the web and mobile experiences. React · TypeScript · Node.js · PostgreSQL · PGlite · Flutter Backbenchers Studio Tools / This portfolio Studio founder and software developer. The original logo identity was created by our logo designer. HTML / CSS · JavaScript · Python · GitHub Pages How I approach a build Start with the people using it. A merchant’s order flow, a courier’s handover, a teacher’s portfolio, and a player’s first session all need different decisions. Connect the whole experience. I work across public interfaces, mobile clients, APIs, administrative tools, and the workflows behind them. Make character useful. Typography, motion, and visual storytelling should help people understand what they can do next. Design for the device in hand. Responsive layouts, touch controls, reduced-motion settings, offline features, and lower-powered-device modes appear throughout the work. Keep the story honest. I distinguish original work from adaptations, label demonstrations, protect internal data, and preserve creator credits. Hledan is especially personal: my friend Madric A made the original map of this little piece of Yangon. My contribution brings it to the browser through lighting, weather, navigation, and performance work. His authorship remains part of the experience. The next chapter My work sits where useful products and expressive experiences meet. Explore the project stories for implementation details, browse my public code on GitHub , or reach me at hello@thomasdlynn.dev to discuss a build. Thomas D. Lynn PROJECT-BASED RÉSUMÉ · SEPTEMBER 2026 Explore all 33 project stories