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PROJECT 23 / Immersive
Playable fan projectOnigashima: The Raid
Take the helm, sail the storm, and approach the island of demons.
One Piece · fan-made experiment

THE STORY
The context.
The raid becomes an explorable browser scene. A cinematic approach opens into hands-on sailing, diving, hidden routes, and a castle inside the skull. It is an experiment in making a fan world feel like a place you can move through.
MY CONTRIBUTION
My role.
Interactive scene development, environmental composition, water rendering, and navigable experiences.
INSIDE THE BUILD
The details that make it work.
- Switch between a cinematic approach and steering through the sea.
- Submarine exploration, maelstroms, and a hidden cove.
- A multi-level castle route up to the rooftop lookout.
- Procedural island composition and a custom water shader.

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