THE CAPTAIN’S LOG
Thomas D. Lynn
Software Engineer & Creative Builder
Thiha Lynn · Backbenchers Studio

The person behind the work
I’m Thomas D. Lynn, also known as Thiha Lynn: an independent software engineer, creative builder, and founder of Backbenchers Studio. With roots in Myanmar, my work connects practical software with games, culture, learning, and the web.
I build across the whole product: the screen a visitor sees, the app a customer carries, the dashboard a team operates, and the services that connect them. My portfolio spans multiplayer games, logistics, commerce, publishing, education, creative tools, and browser worlds.
A little pirate spirit runs through this logbook. For me, that means curiosity, an independent approach, and making room for people’s stories alongside the engineering. The playful presentation comes with real project notes, clear contributions, and credit for the people whose work helped shape each build.
My working toolkit
- Web & backend: React, Next.js, Vue / Nuxt, Laravel, PHP, Express, JavaScript, TypeScript.
- Mobile & games: Flutter / Dart, Android / Java, iOS / Swift, Unity, C#, Photon.
- Data & creative systems: MySQL, PostgreSQL, SQLite, Python, Three.js, React Three Fiber, GSAP, FFmpeg / HLS.
- Interfaces & motion: responsive layouts, accessible navigation, progressive enhancement, browser animation, real-time scenes, and touch interaction.
- Delivery & operations: Git / GitHub, static hosting, Nginx, PWA packaging, offline-first workflows, provider integrations, and Telegram / Messenger automation.
- Creative production: media processing, adaptive video delivery, Myanmar glyph drawing, font generation, and content-led portfolio design.
Selected project experience
Independent practice · Backbenchers Studio
End Game Union
Game developmentDeveloped the multiplayer game and wider ecosystem with Backbenchers Studio and fellow developers. Contributing to the next chapter, Reloaded, with multiplayer, progression, and the supporting web experience.
Unity · C# · Photon · Android / iOS
Golden Gates GGT
Delivery & shippingImplemented a logistics platform connecting booking, parcel tracing, QR labels, dispatch, branch handovers, and delivery evidence. Built web workspaces and separate Flutter staff, customer, and courier apps for an operational pilot.
Next.js · Laravel · Flutter · SQLite · AWS
BurmaMart
Commerce · MSCT PTE LTDImplemented the storefront, shared backend, administration, and buyer and merchant applications for a cross-border commerce ecosystem.
Laravel · Filament · Flutter · MySQL
Actually We ARe MAd
Media platform · Domain Lab LtdBuilt the public platform, media processing, administrative tools, mobile surfaces, and Telegram workflows for a Myanmar creator ecosystem.
Next.js · PostgreSQL · FFmpeg / HLS · Telegram
STRIKERS
Football platformDesigned and implemented a bilingual football portal with match browsing, editorial publishing, and cached provider data with visible freshness indicators.
Laravel · PHP · SQLite · JavaScript · API-Football
Myanmar Glyph Studio
Open-source creative toolsBuilt a browser drawing experience and font-generation pipeline connecting portable Myanmar glyph projects to installable fonts.
JavaScript · Python · OpenType · fontmake · PWA
Academic project
SOM BI · Mae Fah Luang University, School of Management
Vanguard senior-project team contribution: role-based KPI dashboards, university-system integration, internal setup, and deployment.
Nuxt / Vue · Express · MySQL · Firebase Auth · Chart.js
The complete project ledger
The rest of the 33 documented projects. These notes describe my contribution; linked case studies include current status, collaborators, sources, and deeper context.
Myo Taw News
Platforms / Live publicationBackend and implementation for the news platform, content-management workflows, and public reading experience.
Laravel · Filament · PHP · Media workflows
DK Gaming Shop
Commerce / Web + mobile + botsFull shop-system implementation spanning storefront, admin management, wholesaler integration, mobile apps, and Telegram operations.
Next.js · Provider APIs · Python · Telegram · Mobile
Welmal
Commerce / Ongoing client projectCommerce implementation across the web experience, backend and admin tools, plus customer mobile applications.
Laravel · React / TypeScript · Java · Swift
Hledan Junction
Immersive / Playable · tributeWeb rendering and interaction: adapting the map for the browser, lighting, weather, navigation, and performance work for phones and laptops.
Three.js · WebGL · Lighting & weather · Mobile optimization
EXTANT
People & Culture / Ongoing projectOngoing band-site design and implementation, shaping music, imagery, release information, and contact into one immersive experience.
HTML / CSS · JavaScript · Music & video
Nyan Production
People & Culture / PortfolioPortfolio design and implementation, video-first presentation, filtering, and media delivery decisions.
Astro · JavaScript · Lenis · Video optimization
Yoon Nadi Htet
People & Culture / PortfolioPersonal portfolio website with an education-focused story, teaching gallery, and accessible contact path.
HTML / CSS · JavaScript · Responsive design
Hein Zaw Fitness
People & Culture / PortfolioFitness portfolio design and frontend implementation, with scroll-linked motion and reusable content sections.
React · Vite · Framer Motion · Lenis
Phyoe Dhana
People & Culture / PortfolioWebsite design and implementation around the filmmaker’s existing body of work and public story.
HTML / CSS · JavaScript · Media storytelling
Lynn Khar
People & Culture / Website + ordering workflowsAuthor website and supporting book pre-order automation through Telegram and Messenger.
Web development · Telegram · Messenger · Workflow automation
MSCT PTE LTD
Commerce / Company websiteCorporate website implementation and the public connection between MSCT’s business and the BurmaMart app ecosystem.
HTML / CSS · JavaScript · Corporate web
EPST
People & Culture / Portfolio · link unavailablePortfolio website project, as supplied by the project owner. Detailed features and academic claims are intentionally left unasserted until the source can be reviewed.
Personal portfolio
Thakhin Gyi — a satire
People & Culture / Satirical web experimentSatirical website implementation, character-driven presentation, interactive sections, and visual storytelling.
HTML / CSS · JavaScript · Satirical design
Phaung’s Beauty Lab
Commerce / Demo / sampleDemo storefront design and implementation for perfume discovery and listing.
Vite · JavaScript · CSS · Netlify
Elbaf: The Under-Realm
Immersive / Playable fan projectInteractive browser experience, scene composition, procedural character work, and keyboard/touch interaction.
React Three Fiber · Rapier · Procedural rigging
Onigashima: The Raid
Immersive / Playable fan projectInteractive scene development, environmental composition, water rendering, and navigable experiences.
React Three Fiber · WebGL · Water shaders
Grand Line Fizz
Immersive / Adaptation & extensionAdaptation and extension of the credited 3D base project: character cans, content, scene work, interaction, and static deployment.
Next.js · React Three Fiber · GSAP · Three.js
Sage Mode Awakening
Immersive / Adaptation & optimizationIntegration, presentation, and immersive-web adaptation of a credited original showcase.
GSAP · Canvas · JavaScript
Domain Expansion
Immersive / Adaptation & optimizationIntegration, presentation, and immersive-web adaptation of a credited original showcase.
GSAP · Canvas · Parallax
UniLab
Tools / Live · open sourceBuilt the web tools and cross-platform packaging around local file processing and offline use.
JavaScript · Web APIs · Electron · Capacitor · OCR · FFmpeg
ESC Chinese · Chinese Studio
Platforms / Live · open sourceDeveloped the learning interface, practice flows, local progress, offline packs, and cross-platform releases.
React · TypeScript · PWA · Electron · Capacitor
BackBenchers Academy
Platforms / Open source · early platformBuilt the textbook indexing pipeline and the immersive learning site, with Unicode Burmese and a 2D mode for lower-powered devices.
React · TypeScript · Vite · React Three Fiber · Python · PWA
Mahar Yangon Teashop
People & Culture / Live · open sourceDesigned and developed the responsive website, visual storytelling, and interactive tea guide.
HTML · CSS · JavaScript · WebP · GitHub Pages
Thakhin OS
Tools / Open source · community editionLinux distribution customization and community-themed experience, presented alongside the public build source.
Debian 12 · Shell · XFCE · live-build · Calamares
Campus One · MFU REG
Platforms / Live · independent capstoneBuilt the connected application, registrar workflows, responsive interfaces, and shared backend for the web and mobile experiences.
React · TypeScript · Node.js · PostgreSQL · PGlite · Flutter
Backbenchers Studio
Tools / This portfolioStudio founder and software developer. The original logo identity was created by our logo designer.
HTML / CSS · JavaScript · Python · GitHub Pages
How I approach a build
- Start with the people using it. A merchant’s order flow, a courier’s handover, a teacher’s portfolio, and a player’s first session all need different decisions.
- Connect the whole experience. I work across public interfaces, mobile clients, APIs, administrative tools, and the workflows behind them.
- Make character useful. Typography, motion, and visual storytelling should help people understand what they can do next.
- Design for the device in hand. Responsive layouts, touch controls, reduced-motion settings, offline features, and lower-powered-device modes appear throughout the work.
- Keep the story honest. I distinguish original work from adaptations, label demonstrations, protect internal data, and preserve creator credits.
Hledan is especially personal: my friend Madric A made the original map of this little piece of Yangon. My contribution brings it to the browser through lighting, weather, navigation, and performance work. His authorship remains part of the experience.
The next chapter
My work sits where useful products and expressive experiences meet. Explore the project stories for implementation details, browse my public code on GitHub, or reach me at hello@thomasdlynn.dev to discuss a build.
Thomas D. Lynn
